Game-Based Learning

Description

This 5-day training course is designed for international primary and secondary teachers to enhance their understanding and application of game-based learning (GBL) and gamification in the classroom. The course provides a comprehensive overview of these methodologies, offering practical strategies to integrate games and gamification techniques into daily teaching practices. Participants will engage in hands-on activities, collaborative workshops, and reflective discussions, equipping them with the tools needed to create engaging, motivating, and effective learning environments.

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Understand the Principles of Game-Based Learning (GBL) and Gamification:

  • Familiarize teachers with the theoretical foundations of GBL and gamification.
  • Explore the differences between game-based learning and gamification and how each can be applied in educational settings.

Develop Skills to Integrate GBL and Gamification in Teaching:

  • Equip teachers with the skills to design and implement game-based learning activities.
  • Introduce tools and platforms that facilitate gamification in the classroom.

Promote Active Learning and Student Engagement:

  • Enable teachers to use GBL and gamification to increase student motivation and participation.
  • Foster an environment where students can develop critical thinking, problem-solving, and collaboration skills through games.

Evaluate the Impact of GBL and Gamification:

  • Teach methods for assessing the effectiveness of game-based learning and gamification in achieving educational objectives.
  • Provide strategies for gathering student feedback and measuring learning outcomes.

Encourage Collaborative Learning and Peer Exchange:

  • Create opportunities for teachers to collaborate, share experiences, and learn from each other.
  • Build an international network of educators committed to innovative teaching practices.

The 5-day training course will follow an interactive and hands-on approach, blending theoretical knowledge with practical application. Each day will focus on a different aspect of game-based learning and gamification, gradually building participants' skills and confidence in integrating these methods into their teaching practice.

By the end of the training, participants will:

  • Increased Understanding: Have a solid grasp of the principles and practices of game-based learning and gamification.
  • Practical Skills: Be equipped with practical tools and techniques to implement GBL and gamification in their classrooms.
  • Engagement Strategies: Possess a range of strategies to enhance student motivation and engagement through games and gamification.
  • Assessment Techniques: Be able to assess the effectiveness of GBL and gamification in achieving educational outcomes.
  • Collaborative Network: Have established a network of international peers for ongoing support and exchange of ideas.

NEXT COURSES

Confirmed dates

Our Pricing

100% funded by the Erasmus+

400 person

Services included

  • Pre-arrival information.
  • Tuition & training materials.
  • Coffee break.
  • Training Certificate.
  • Europass Certificate.
  • Admin & organizational costs.
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